- 27 June 2020
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THE HERMENEUTICS OF PLAY AND VIRTUALIZATION OF THE WORLD THROUGH THE ART IN GADAMER’S WORKS
Title in the language of publication: | ГЕРМЕНЕВТИКА ИГРЫ И ВИРТУАЛИЗАЦИЯ МИРА ПОСРЕДСТВОМ ИГРЫ В РАБОТАХ Х.-Г. ГАДАМЕРА |
Author: | PAVEL BARKOUSKI |
Issue: |
HORIZON. Studies in Phenomenology. Vol. 9, №1 (2020), 15–43 |
Language: | Russian |
Document type: | Research Article |
DOI : 10.21638/2226-5260-2020-9-1-15-43 | PDF (Downloads: 3331) |
Abstract
The article concerns the significance of the semantic connective of understanding and playing in Gadamer’s hermeneutical analysis of the experience of art. In the spotlight is a question of constructing of imaginary (virtual) worlds as a play-based reality of understanding. It argues the appeal to the experience of art as a paradigmatic subject of hermeneutical work and emphasizes the importance of understanding of such experience as a special kind of play that takes us to the ontology plane, as opposed to the classic aesthetic view on this subject. Along with the explication of a general idea of the play in Gadamer’s hermeneutics, it also examines the main features of the artistic game itself, turning it into a multidimensional being of a special kind and a zone of gaining human freedom. The problematization of language also reveals it as the medium for the development of the artistic play and understanding, and the ethical aspects of the hermeneutic dialogue in the ongoing game is a theme of a special interest here too. The author develops his theoretical considerations based on comparative hermeneutic analysis of Hölderlin’s verses in the works of M. Heidegger and G. Gadamer, which reveals the diversity and non-linearity of our interpretation of culture, the ability to see in it an inexhaustible source of new meanings and associative connections as a result of a play of art and its understanding.
Key words
Hermeneutics, the work of art, play, game, Gadamer, play ontology, language, culture.
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